So, the 11 Magic the Gathering decks I could make...
1) Dragons (constructed)
2) Artifact (constructed)
3) Land Destruction (constructed)
4) Merfolk (constructed)
5) Blitz (Kird Ape, Bonecrusher Giant, Troll Aesetic)
6) White Weenie
7) Blitz 2
8) Wild Growth
9) Fast Cast Blue
10) Elves/Goblins (pick 1)
11) Undead
Just an idea of the decks I could make... Thinking could pare down the decks to like 10 and heavily favoring decks with a creature combat aspect...
Just thinking out loud, could get rid of undead and land destruction, and keep most of the listed decks... True, but I don't exactly want to be out a color either... Like, closer to the truth, can't get enough... make it 12 decks and all the decks I could make haven't even been listed... So, something like this...
1) Dragons 2) Artifact 3) Land Destruction 4) Second Thought 5) Blitz 6) White Weenie 7) Blitz 2 8) Wild Growth 9) Fast Cast Blue 10) Elves 11) Undead 12) Biomancer
Or, something like that... Like that's super cool, but can't I get away with 10 decks... like skip land destruction and Biomancer... land destruction is already built so like the odds of me getting rid of it are very low... But say 10 sure...
1) Dragons 2) Artifact 3) Land Destruction 4) Second Thought 5) Blitz 6) White Weenie 7) Blitz 2 8) Wild Growth 9) Fast Cast Blue 10) Elves
Just thinking out loud again, do you want your decks to be very germane, or are you willing to throw wild artifacts and ramp into them? I guess I'd like the function of the decks to be kosher, so relatively germane with a few novelties...
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